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This..is...SPARTAK! |
So like many others I have now had a chance to look over the new CSM book, and will begin to present to you, dear reader, my half-baked thoughts about it.
The overview is that it's not really a radical departure from the last version. Things are different, points are different, but overall it has a very similar feel. For many of you, that may be disappointing. Some of the "flavor" issues remain, like no way to have true cult terminators/chosen etc., so your Plague Marines will always be more "Nurgley" than your Nurgle Terminators or Nurgle Lord, your Berzerkers have a higher WS than your Khorne Chosen or Khorne Terminators, etc.
There is some good, powerful stuff in there, certainly. There are a deceptive number of options - deceptive in that there are a lot of ways to do things, but some have limits and prerequisites, and the core function of things remains pretty much the same regardless. You have tweaks instead of major changes for the most part.
The army can be powerful, and there are a number of different builds available, though many probably won't be terribly effective (Whee, mass of cultists and spawn!). With few exceptions, it feels like a very straightforward army. Place mass down on table, engage, destroy or be destroyed. There are a few opportunities for synergy but not many, and few ways to really shake things up. More of the unusual stuff will have to come from Allies. You can have fun with the new book I think, but you have to wash away any expectations from past books and army lists. Start from scratch with this new book, 6th ed, and Allies in mind and it might serve you well. Simply try to translate your 5th ed 4.0 CSM army over and you will most likely be disappointed.