Tuesday, April 15, 2014

IG first impressions - officers and priests and psykers oh my!


Goodbye Marbo my old friend
It's time to shelve you once again
Because an entry now deleted
Means you are fin'ly defeated
With the dreams of exploding supermen
And tank pens
I guess we'll buy some scions

So the new guard book is out, and yes the old 65-pt demo charge on demand, Guardsman Marbo is notably absent.  Fear not, I expect we'll see a Catachan supplement or dataslate at some point that will bring him back in, or a dataslate of his own where he can just drop in with your Knight/Inquisition/Legion of the Damned army to save all their bacon.

Some other things gone, some things added, some things changed - some for the better, some for the worse, some just for no discernible reason. 

I'm not going to go into a full review, but some things that stood out to me on first read-through.

Mars Attacks!  With Tank Commanders for HQs, vehicle squadrons, some APC-mounted troopers you can do a pretty good armored company.  With armies having moved away from tons of anti-tank firepower, they might do pretty well.  Tack on some cheap upgrades to repair immobilized results and some enginseers, maybe a few psykers for divination buffs and have some fun.

The Blob!  So many things with potential to stack.  Giant blob, with Orders available.  Good.  Add in psykers with divination.  Better.  Add in cheap priests to make them Fearless and give them more buffs.  Much better.  And that some of the buffs stack...wow.  Potential for giant fearless blob with 4++ rerollable invulnerable save, or with Prescienced First Rank Fire... or Prescienced ignore cover shots.  Not shabby.  You'll have layers of buffs, some of which may not work at any given time, but with so many some will, and on turns where everything falls into place you will be rocking.

Overall it isn't too different from the old book.  A lot of things end up costing and working the same.  Some big point changes, but they go both ways depending on the unit, so if you had a variety of units in your old army, it may balance out overall.  If you went all air cav...well, you may need to drop a few things.

Aside from the two above, I think a variety of builds could work, and the buffs available could help with any of them.  While disappointing that they didn't do more along the line of old doctrines or the new Space Marine Chapter Tactics to really differentiate armies, I think it's a pretty solid book that IG players will be able to get a lot of mileage out of.

And take the Backseat Driver (aka TART or Tactical Auto-Reliquary of Tyberius) if you have several order-issuing units. 



Monday, April 14, 2014

Battle Report: 2500pts Space Sharks vs Orks!


Sunday I got a game in with Leonard and his Orks.  We did 2500pts, the largest game I have done in quite a while.  I pretty much took a 1500pt Shark list and tacked on an extra 1000pts in terminators and upgrades.  

Friday, April 4, 2014

Bits for the bits god! Sprues for the Sprue Throne!





A lot of times when I use an old bit from my collection, I get questions about the part.  I wanted to share some of the old bits with those newer to GW kits.  Rather than just take pictures of some of what I have, through the wonder of Stuff of Legends I can share them in a better way I think.  If you've never been to Stuff of Legends, definitely check them out.  For the old coots it'll be a trip down memory lane, for those newer to miniatures it's a world of wonders and weirdness.

Sunday, March 30, 2014

Hobby Day


Today we had a hobby day at Gaming Underground.  Not as many folks showed up as I had hoped might, but enough for a good time I think.  Above is a Fortress of Redemption that Joel is working on.  The stone he's doing for the angels is turning out really well.  He also assembled a squad of Grey Knight Terminators and worked on a Tau Piranha. 

Saturday, March 29, 2014

The road ahead for 40K


A while back in a post from 2012 I laid out where I thought we would see 40K headed.  I'll post some of my thoughts from then and current feelings below.  Overall, I think GW has gotten very invested in this edition, incorporating their new mechanics deeply into codicies and other releases, making it hard to see them making a major shift away from them anytime soon.  If they did, it would be an earthshaking change perhaps even more dramatic than the 2nd-3rd edition changes.

Monday, March 24, 2014

The gods are fickle


A little more Chaos modeling, two more spawn and a possessed marine, based on an old metal champion figure they tossed into army sets with a plastic possessed arm and backpack.  I've got another pile of parts that will become another nine possessed, just haven't glued them together yet.  But soon...




Thursday, March 20, 2014

The Wild Bunch


Some more model assembly for Chaos, this time a big pack of renegades.  Looking through boxes, I found a bunch of assembled BP/CCW space marines (and two with meltas) so those formed the core of the unit.  A pile of parts and some glue later and seven more with a more obviously chaotic look joined them, along with a champion that used to be the Emperor's.

Saturday, March 8, 2014

Honor the Chapter


The other day when my mind was wandering I was adding up figures for an army, then started estimating figures for all of my armies.  I used to think that those who decided to build an entire chapter of space marines were kind of crazy.  But with my current armies for 40K, I have around 650 painted figures, not counting vehicles.  If you add in the two Tau armies, parts of CSM and a marine army that I sold there's probably another 150+ figures, for around 800 figures total that I've built and painted for 40K, 80% of a chapter (maybe 75% if you count all the support guys like techmarines).  Oof.  If you add in WHFB, I'd be over the mark (those goblins add up fast).  Of course I don't think I could have stuck with one army, much less one chapter that whole time, but I no longer think that those who do are crazy.  Or at least they're no crazier than I am!

I also have some random hobby progress to share:

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