Tuesday, May 8, 2012

2012 League


 A semi-local store (Gaming Underground in High Point) is ramping up miniatures gaming, after having primarily been a card game (read: MtG) shop.  They're taking a pretty serious stab at it, making lots of terrain, starting armies of their own, planning events and so forth.  One of the things they're starting is an escalation league, starting in a few weeks.

I'd like to take part, and have looked over my existing forces and thought about planned ones to see who might be best to take given the escalation format and the restrictions.

The league starts out at 500pts, with combat-patrol like restrictions like no 2+ saves, vehicle limits and such.  After that it goes up 250pts/month until 1500pts.  There's also a limit at each point level how many points can be spent on any non-Troops FOC section (25% each).  It's this restriction that bumps several forces out of consideration (such as the Space Sharks, which will be very heavy on the Elites).  There are also some campaign elements involved and some weird (potentially broken) battlefield modifiers.

I'd like to play if I can get out there on a regular basis.  While there are prizes, I don't expect to win anything (I'd expect someone closer who can show up very often and get max games in every month to do so) but will hopefully get some games in, have fun, and meet some new folks.  Well worth a $10 entry fee.

The contenders:

Space Sharks - too heavy in elites, out.  Shame.  Maybe this would prompt me to make more stuff for them in order for the various escalation steps to work, who knows.  Distant possibility at the moment.

Merkan 76th IG - While masses of points are in Troops, I might have to fiddle with things a bit for the escalation setup, and it's a pretty static force.

Scythiak Usurpation - A dark horse contender at the moment.  The % restrictions put the kibosh on the huge Ogryn squad and put pressure on the other Elites like Khonan/Marbo and psykers, requiring some adjustments.  I could use a smaller Ogryn squad (like 6 for 250pts vs the 410pt full squad) or ditch them altogether for some other things, but I'd have to think about what I'd like to include/model up instead.  

Word Bearers/Sons of Horus -  Either could work fine in the format, but I plan on doing new CSM soon, so if I use CSM I'd rather use the new Endless Ones.

Silver Skulls - I haven't worked out the details, but I think they'd escalate up fine.  I don't know if I want to spring an all-pod force on what may be mostly newer players, and some of the weird battlefield effects could make them very unreliable (things like extra scattering).

Orks - They'll escalate up OK, especially once the Warboss shows up and moves the Megas and their wagon to Troops. They look pretty good, they're fun, and can help introduce new folks to how awesome Orks are.  One of the leading contenders.

Endless Ones CSM -  The other leading contender.  I planned on them being the next project anyways, so the extra motivation would be convenient.  I've worked out some basics that should escalate OK.  May not be the most effective, but I didn't plan on winning the league anyways!  There's also rumors of a new Chaos Marine codex due sometime in the next few months which may well change things, though that's equal parts opportunity and headache.

SO - I haven't worked out yet how I'd like to adjust the Scythiak to attempt to fit, but below are my thoughts on how I'd structure the Blood Axes and the Endless Ones.

Escalation Blood Axe Orks 

Troops - 30xshoota boyz, 3xbig shootas, Nob w/big choppa, eavy armor, bosspole (220)
Troops - 12xslugga boyz, nob w/PK, eavy armor, bosspole, Trukk w/rokkit and ram (162)
HQ - Big Mek, KFF, eavy armor (95)
477 total

+Troops - 12xslugga boyz, Ardboyz, nob w/PK, bosspole, Trukk w/rokkit and ram (205)
+Fast Attack - 1xDeffkopta w/TL rokkits (45)
727 total

+Elites - 5xMega Nobz, 3xKombi-skorchas (215)
+Fast Attack - 1xDeffkopta w/TL rokkits (45) (debating whether to do as two single units or to double up - double up knocks down one KP, but some goals will include things like table quarters, and spare koptas could be handy there).
987 total

+HQ Warboss Mega Armor, Cybork, bosspole (115)
(Moves Mega Nobz to Troops)
+Battlewagon for Mega Nobz - Grot riggers, armor plates, grabbin klaw, ram, 2xbig shootas (125)
 1227 total

+Fast Attack 6xbikers, nob w/PK, bosspole (190)
+Heavy Support 3xLobbas, 2xammo runts (81)
 1498 total

Escalation Endless Ones CSM
Troops -10xCSM, champ with PF, 2xplasmaguns, icon of Tzeentch, Rhino (295)
Troops - 10xlesser daemons (130)
Heavy Support - Obliterator (75)
500 total

+Troops - 8xBerzerkers, champ w/PF, icon, rhino (248)
748 total

1000pts (at this level I need an HQ)
+Heavy Support - +1 Obliterator (75)
+HQ - Chaos Lord, Mark of Tzeentch, Deathscreamer daemon weapon, wings, meltabombs, icon (175)
(I'm up in the air on the HQ, several other options will be discussed below)
 998 total
+Elites - 8xPossessed, icon of Tzeentch (248)
1246 total
+Land Raider Originally I had planned on a Land Raider, but then realized with the Oblits it went over the 25% restriction...

So some other possibilities:
+upgrade one possessed to champion, Rhino for possessed (45)
+Greater Daemon (100)
+8 lesser daemons (109)
1500 total 

+8xRaptors, 2xmelta, champ 2xLC or PF, meltabombs, icon of slaanesh (245)
1491 total (maybe add a dozer blade to a rhino or something too)

+3xBikers, 2xmelta, icon chaos glory (129)
+3xBikers, 2xflamer, icon chaos glory (119)
1494 total (again, maybe add a dozer blade)

The other conundrum with the Chaos Marines is the HQ.  The daemon weapon lord could be fun, but some other options:
-Chaos Sorcerer, Mark of Tzeentch, wings, bolt of change (175) - not as brutal vs marines, but another AT shot and a force weapon.
-Kharn the Betrayer counts-as - (165) Ride with the Zerkers, brutalize whatever he encounters. Plus cheaper.
-Huron Blackheart counts-as - (170) Again, ride with zerkers, extra PF/PW, heavy flamer.  Warptime could be good for bad PF or HF rolls.  

Thoughts on which force to go for, and which way to go with the CSM?  The CSM decisions don't need to be finalized immediately, but I'd prefer to know where I'm headed.

Regardless, hopefully I'll be able to make the league, leading to a bunch of battle reports here in the months ahead!


  1. I had heard some rumblings about this league. I like escalation leagues, but I feel bad because I rarely buy things from the host store. I just have so much unfinished stuff and so little money.

  2. I frikken love the Anti Nowhere League.

    CSM is a fun choice but with a potential new codex around the corner, would it be worth it?

    Personally, I like your Space Sharks and think you need to wow those new gamers with your cool looking Space Marines. :)

  3. @Chris - Think of it as giving $10 to someone who will end up spending it at the store. ;-) Besides, your presence and the example of your models will help build the scene there more than any purchases you could make.

    @Dai - But they hate you. ;-)

    I think that it could be worth it. With 6th ed coming, everything could be knocked for a loop anyways. The Sharks are still a possibility, but I have to do some thinking about it.

  4. I think I am also going to play in the league. I say go with what you want and don't worry about the codex or edition change. Until GW announces a street date on a book I don't bank on any rumoured release date.

    I am leaning toward either Chaos marines of an undetermined flavor, Catachans or Adeptus Mechcanicus Imperial Guard. I have been wanting to field some Sisiters of Battle but I don't think I can get 500 Points painted to three colors by the start date.


  5. @ColKillgore - Excellent! Hope to see you there.

    I think that I may be able to get the Sharks up and running by then after all. I just need to build two tac marines (flamer and ML), a Rhino, an attack bike and get it painted. If I don't get them done in time, it'll probably be Orks.


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