The new edition of 40K presents a lot of options on how to set up a game. Of course we always had the option to play whatever kind of game we wanted, but having a number of options codified can make things easier (hey, let's pick one of these) but can also lead to confusion (what do you mean I can't use the same stratagem twice?) if players come with different expectations. You should always have "the conversation" before a game to get on the same page. Perhaps something like this will make the conversation easier.
++Warhammer
40K 8th edition pre-game checklist++
Who’s playing?
Where/When?
What
time do we need to end by?
Do
we need an extended break sometime in the middle (meal, etc.)?
Will
any player need to step away on a regular basis (smoke breaks, store owner to
help customers, etc.)?
Who’s playing what?
Comfort
level/experience of players? Does any
player need help? Does anything in any army need to be explained?
Is there a particular
mission we are playing? (tournament test, custom narrative, special campaign mission,
etc.?)
If not, what type of
mission do we want? (Open War cards, War Without End? Crucible of War, Eternal
War, Maelstrom of War, other?)
Battlezones?
Night Fight? (p.252)
Fire and Fury? (p.253)
Psychic Maelstrom? (p.253)
Planetstrike? (pp.254-7)
Cities of Death? (pp.258-261)
Stronghold Assault? (pp.262-265)
Death from the Skies? (pp.266-269)
Other?
Points or Power
Level? How many for each player?
Must armies be
Battle-Forged? Any restrictions on
Detachments?
(Matched Play style
restrictions)
Do
armies need to allocate reinforcement points to summon daemons, etc.? (p214)
Psychic
Focus? (other than Smite, each psychic power only once per turn) (p.215)
Strategic
Discipline? (Same stratagem can only be used by same player once per
phase. Does not apply to those not used
during a phase such as before the battle begins or at the end of a battle
round) (p215)
Tactical
Reserves? (At least half of an army’s
units must be set up on the table. Any
unit that has not arrived by the end of the third battle round counts as
destroyed) (p215)
Sudden
Death? (p.215)
Other Special Rules?
Any special terrain?
Is there anything we
need to remember to track? (ex: for bonus tournament points or campaign
effects)
Do we have everything
we need? (models, books, dice, tape measures, terrain, etc.)
Any other questions/clarifications?
GAME
ON!