The situation at the front is fluid, and high command has authorized leaders at the scene to take the initiative in determining key locations and objectives.
This is an objective-based scenario where the objectives are placed by the players over the course of the game and can score points from them on multiple turns.
At the beginning of your turn check to see what objectives you control. For each objective you control, you can either score 1VP or you can choose to destroy the objective. After this, if it is turn 2, 3, or 4 you place one new objective on the table. The objective placed must be within 3" of a model in a scoring unit, more than 12" from any other already placed objective, and more than 6" from any board edge. If you cannot place the objective due to no scoring units or no valid place to put the objective it is lost, but if there is a valid placement it must be placed.
Standard rules around objectives, night fighting, random turn length are used and standard secondary objectives of First Blood, Slay the Warlord, and Line Breaker are in effect.