Friday, August 30, 2013

WIP Death Guard

Some more work done on the Plague Marines.  Dreadnought, above.

Thursday, August 29, 2013


Enough said!

Wednesday, August 28, 2013

40K League Report: Space Sharks vs. Eldar

Note the funky pixie wings.

Managed to get my league game in with James' Eldar this past weekend.  1250pts, Crusade, Hammer and Anvil.  Going into the game he was the league leader, being undefeated so far.  For this step he changed his list around, dropping the wave serpents to try other things out like swooping hawks and lots of rangers.

Monday, August 26, 2013

New Chaos Space Marine supplement due soon!

Wow, I've just seen some of the rundowns for the new rules for the new supplement for Chaos Space Marines.  Kind of surprised to see it come out so fast on the heels of the Black Legion supplement, but I'm not complaining!  A lot of Chaos Marine players, especially Night Lords and Iron Warriors I think will love this new book.

Thursday, August 22, 2013

Purge the Alien!

Aside from the Eldar stuff I won't get back to for a while, I have some things that I seriously doubt I will ever get to.  So, another round of purges.  Wanted to check here first to see if anyone, especially locals, were interested before they went to ebay.  Contact me through the profile on the right with offers.

First up above we have some spare Eldar Harlequins, all metal from back in the day.

Metal avatar.

Old metal dire avengers or guardians.

Four old and one very old dark reaper, including some kind of extra weapon, I'm guessing some kind of exarch launcher?

Box of ten Warmachine Cryx Satyxis Blood Witches.  I had planned to use them either as daemonettes or as some kind of unit for the Scythiak.

Box of Dark Eldar Kabalite Warriors, opened but complete.

Twenty Dark Elf Corsairs, two hand weapons and command (two groups of ten)

Ten Dark Elf crossbowmen.

Fifteen (15) Dark Elf Cold One Knights!  Twelve beasts built, three on sprue.  Some riders partially built (legs). 

Wednesday, August 21, 2013

WIP: Space Sharks Librarian, Death Guard Dreadnought

I've been getting a little painting progress done since getting back from vacation.  First up is a Space Sharks librarian with jump pack.  I've never been a fan of all-blue librarians, so he's mostly in standard Shark grey, with a blue pad (and psychic hood) to denote his specialty.  For those younguns out there, the figure is an old metal librarian, circa 1990.  Metal jump pack with ork spiky bits added for a little shark flavor.  

Sunday, August 18, 2013

Thoughts: Does everything in the background have to be represented by rules?

We've all heard it, and have probably engaged in some of it ourselves: such and such rule doesn't reflect the background!  X chapter of marines should have rules for XYZ!  We've heard the clamor for ways to differentiate marines, chaos legions, eldar craftworlds, ork klans, guard regiments, tyranid hivefleets, etc.

At some level it makes sense.  Imperial Fists are supposed to be masters of siege warfare, Bad Moons are supposed to have the best equipment, Saim Hann use a lot of jetbikes.  Why not give them special rules to represent that?

Saturday, August 17, 2013

40K League Report: Space Sharks vs. Cryptkickers CSM - Lightning Claw Pattycake!

Got in my league game with Scott of My Little World of Dementia and his Chaos Marines.  Look for his version of the report soon at his site. (Edit - here it is) 1000pts, Hammer and Anvil Big Guns Never Tire.

Thursday, August 15, 2013

40K Basics: Scale

Just a quick bit to add to the 40K Basics archives - scale in 40K.  Not the scale of the models or the battlefield, or how silly it is that a bolter can only shoot as far as a man can run in 2-4 turns (or how long a turn is...).  Rather, how the scale of a game can affect how powerful something can be.

Tuesday, August 13, 2013

40K league report - Space Sharks vs. Dark Eldar

Monday I played against the Dark Eldar for our local league.  1000pts, kill points.  He set up first clustered behind the ruin at the top of the picture.  I set up second, deciding to start both cyclone squads on the table, down on the bottom of the ruin on my side, mostly blocked from LOS.  Belial would teleport in with the assault cannon squad, and the 5-man tactical squad would walk on.

I managed to seize initiative, and walked both terminator squads upstairs to the parapets.  One cyclone shot through a window and exploded a ravager, earning first blood and cutting down on the incoming dark lances.  The other cyclone's shots went wide.  On the Dark Eldar turn, they moved out and poured fire into the Space Sharks, gutting both squads (above).

Sunday, August 11, 2013

Long Incubation - WIP Nurgle CSM

I've always liked Plague Marines.  Way back I entertained images of Plague Marines, pickelhaube and archaic power armor proudly if rottenly worn, toiling in WWI type trenches, raiding across desolate landscapes rife with disease, rats and poison gas.  Alongside these elite shock troopers would be legions of lesser gas-masked troopers and even the walking dead, serving alongside men who may as well be corpses themselves.  At the time there was nothing to really support such a mixed force, so the idea was pushed towards the back.  

Later, the Eye of Terror Codex and the Lost and the Damned army list it contained allowed just such a force, and the idea resurfaced, along with the Steel Legion troopers as the Plague Marines' backup, nicely gasmasked faceless minions.  The army came towards the front, and Lost and the Damned forces were played quite a bit, but the full force never came to fruition before edition and codex changes swept Lost and the Damned away, along with the idea.

But it didn't go away altogether.  It festered and took root, incubating until conditions were right to flower.  Now, with Allies, a Chaos Marine/Imperial Guard combo is quite possible, and my acquisitions over the years have yielded sufficient forces for such an army.  Above are two such acquisitions, a Nurgle dreadnought and a daemon prince, which will be kept in the foam pending ascendant champions.

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